Merchant

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Merchant
Merchant.png
Statistics
Type Town
Damage 10
Max Life 250
Defense 15

The Merchant is an NPC vendor that will spawn once the following criteria have been met:

  • There is an empty house.
  • All players in the game world have more than 50 Silver Coin between them in their inventories.

Destroying the Merchant's home will not cause him to leave, though it will leave him vulnerable to enemies.

Contents


Once the Merchant has moved into a house, he will sell the following:

Inventory

Item Cost Availability
Mining Helmet.png Mining Helmet 8 Gold Coin Always available.
Piggy Bank.png Piggy Bank 1 Gold Coin Always available.
Iron Anvil.png Iron Anvil 50 Silver Coin Always available.
Copper Pickaxe.png Copper Pickaxe 5 Silver Coin Always available.
Copper Axe.png Copper Axe 4 Silver Coin Always available.
Torch.png Torch 50 Copper Coin Always available.
Lesser Healing Potion.png Lesser Healing Potion 3 Silver Coin Always available.
Lesser Mana Potion.png Lesser Mana Potion 10 Silver Coin After the player has reached maximum base mana (200).
Wooden Arrow.png Wooden Arrow 10 Copper Coin Always available.
Shuriken.png Shuriken 20 Copper Coin Always available.
Glowstick.png Glowstick 10 Copper Coin During the night.
Safe.png Safe 50 Gold Coin After Skeletron has been defeated.
Throwing Knife.png Throwing Knife 50 Copper Coin During a Blood Moon.
Disco Ball.png Disco Ball 1 Gold Coin After defeating the Wall of Flesh and activating hardmode.

Note: As with all NPCs, right-clicking an item will allow multiple purchases rather than purchasing it one by one.

[edit] Quotes

Note: The Merchant has quotes that change depending upon the time of day, and has a couple for each time period.

During morning:

  • "Sword beats paper! Get one today."
  • "Lovely morning, wouldn't you say? Was there something you needed?"
  • "You want apples? You want carrots? You want pineapples? We got torches."

During afternoon:

  • "The sun is high, but my prices are not."
  • "Boy, that sun is hot! I do have some perfectly ventilated armor."
  • "Check out my dirt blocks, they are extra dirty."

During evening:

  • "Ah, they will tell tales of [Name of Player] some day... good ones I'm sure."
  • "Night be upon us soon, friend. Make your choices while you can."
  • "You have no idea how much Dirt Blocks sell for overseas."

During begin of the night:

  • "Kosh, kapleck Mog. Oh sorry, that's klingon for 'Buy something or die.'" Reference to Final fantasy VI and Star Trek.
  • "[Name of Player] is it? I've heard good things, friend!"

During midnight:

  • "I wonder if the moon is made of cheese... huh, what? Oh yes, buy something!"
  • "The last guy who was here left some junk... er I mean... treasures!"
  • "Did you say gold? I'll take that off of ya'."

During end of the night

  • "I hear there's a secret treasure... oh never mind."
  • "Angel statue you say? I'm sorry, I'm not a junk dealer." (This quote, however, is a lie as he apparently tries to sell Angel Statues to the Dryad.)

Only during Blood Moon:

  • "Have you seen Chith...Shith.. Chat... The big eye?"
  • "Keep your eye on the prize, buy a lense!"
  • "Oh, great. I can hear [Name of Mechanic] and [Name of Nurse] arguing from here." (Only if Nurse and Mechanic are present.)
  • "Not even a Blood Moon can stop capitalism. Let's do some business."
  • "Hey, this house is secure, right? Right? [Name of Player]?"

When Eye of Cthulhu has NOT been defeated

  • "I hope a scrawny kid like you isn't all that's standing between us and Cthulhu's Eye."
  • "I feel like an evil presence is watching me." (when the natural requirements for Eye of Cthulhu to spawn is acquired)
  • "Look at that shoddy armor you're wearing. Better buy some more healing potions."

[edit] Gliches

  • money

If you sell him all of one of your stacks of money then when you buy it all back and right click on a empty money slot it adds one coin this only works once then you have to redo it this has been tested

[edit] History

  • 1.1: Now has random name given to him on spawn. His deaths will be reported with this name. Also other NPCs will use it in their quotes.
  • 1.0.6: Safe was added to inventory.
  • 1.0.5: Glowsticks and Throwing Knives were added to inventory. Choice of goods become time of the day and event dependent.
  • Pre-Release: Introduced.
Town NPCs
 
Arms Dealer • Clothier • Demolitionist • Dryad
Guide • Merchant • Nurse
Mechanic • Goblin Tinkerer • Wizard
Santa Claus
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